Chromatic Battlelines is a strategic card game built around two resources spent at different times: Mana initiates a play; Facets enhance Creatures and Equipment after that play resolves, as the card enters the battlefield.
Design intent
Every card can be played without Facets. Investing Facets creates different possibilities from the same card. A card in hand can be played, Harvested for a Facet, or Shattered to raise Mana Capacity.
Do you use the card now, convert it into a Facet, or permanently sacrifice it for greater Mana Capacity?
An opponent can respond before enhancements are locked in.
Facets are not wasted if the play fails to resolve.
Status
Version 0.1 prototype / playtest. Not a finished commercial product. See Announcements for changes, or Contact to reach the project.