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Health restore and temporary Spell Facets
2026-09-16 · RulesTwo rulings are now part of the public Rules page.
Health restored at End Phase
A creature has current Health equal to its printed Health plus lasting modifiers. Damage is marked when it is dealt. Creatures with damage greater than or equal to current Health are destroyed.
Damage remains marked until the End Phase. It is not removed after combat or when a spell resolves. Temporary “remain at 1 Health” replacements last for the rest of the turn; the creature never left the battlefield, so Entomb does not trigger on that replacement.
Temporary Spell Facets
A Facet granted by a Spell is temporary. It does not ready an exhausted Facet, it is not a Facet Zone card, and it is lost at the End Phase.
Harvested Facets still exhaust and ready at the Beginning Phase. Do not apply these rulings as harvest / Facet Zone / Mana rules.
These changes are reflected on the Rules page.